
Introduction
Aggro Loam is a land and graveyard-centric midrange deck that essentially revolves around Life from the Loam and Mox Diamond. Aggro Loam has existed in Legacy for a long time and has assumed many different forms over the years. This is a version that first appeared throughout 2013 in the hands of Jeff Hoogland, its principal developer. Hoogland's style of list was characterized by utilizing Chalice of the Void, White and Black splashes for Knight of the Reliquary and Abrupt Decay, and a full Burning Wish package. These characteristics were rarely all found together in an Aggro Loam deck before, but Hoogland was able to weave them together to achieve several strong tournament results and leave a lasting impact on the archetype.
Deck Theory
At its core, Aggro Loam is designed to utilize Mox Diamond to "cheat" on mana in order to cast powerful spells while using cards like Life from the Loam to generate advantage. Life from the Loam negates the "downside" of Mox Diamond while conveniently synergizing with Wasteland, one of the most powerful cards in the format. There are a host of other "lands and graveyards" matter cards that can be abused in this shell, not to mention powerful two-mana spells that can be cast on the first turn with Mox Diamond.
Hoogland placed at Star City Games events with several very similar lists. Here is one of Hoogland's lists, which earned a Quarterfinals finish at the SCG Invitational in July, 2013:
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Hoogland's style of list may appear jumbled at first, but is actually finely tuned and packs an excellent suite of support cards for the archetype.

- Chalice has seen ebbs and flows of use in Aggro Loam, but Hoogland opted to play the full amount. Chalice slots quite naturally into Aggro Loam as it can be cast on the first turn and the deck's own key spells cost 2 or 3 mana. Since Chalice is typically set to 1, it generally prohibits playing 1 mana spells of your own and thereby informs many deckbuilding decisions.

- One strategy that has perennially appeared in Aggro Loam is to accelerate into a large creature such as Terravore, Countryside Crusher, or Tarmogoyf, or Knight of the Reliquary, and follow it up with a Devastating Dreams.
- Hoogland has incorporated this strategy with Knight of the Reliquary and Tarmogoyf as the large creatures of choice. Knight is excellent in a Loam shell, which can grow it to a large size and supports a toolbox of utility lands like Maze of Ith, Bojuka Bog, Nantuko Monastery (surprisingly effective against control decks in particular!) and Karakas very well.
- Ideally, Devastating Dreams functions as both a Wrath of God and Armageddon by destroying all your opponent's creatures and lands, leaving you with a huge threat in play to close out the game in short order.
- Devastating Dreams can still be a truly devastating play even without a big creature on the field, and with access to Loam and Sylvan Library, the deck is capable of recovering from the self-inflicted damage of Dreams better than most.

- Cycling lands provide something to do on turn 1, and can generate card advantage in conjunction with Life from the Loam later in the game.

- Green Sun's Zenith is a nice addition that can function as a turn 1 play (which the deck is a bit light on due to a lack of 1 mana spells) fetching Dryad Arbor, scale to fetch a Knight of the Reliquary in the late game, and even enable a small toolbox of utility creatures like Gaddock Teeg.
- Gaddock Teeg functions as a game 1 anti-combo card to complement Chalice, which is facilitated by Green Sun's Zenith. While often boarded out, it offers a tutorable defense against combo strategies which can beat Chalice on 1 or Karakas.
- Burning Wish is interesting technology for a Loam deck. It is essentially used as a tool for increasing consistency in a deck that can suffer from disjointed draws by granting you the ability to "draw" from a selection of cards in your sideboard when you cast it. One potential downside of this is being unable to Wish for a card and cast it the same turn since you have to pay an extra 2 mana, but a deck with Mox Diamond and Loam is well suited to create a mana advantage that enables this.
- Another advantage of the Wishboard is it lets you keep a copy of Loam insulated from effects like Surgical Extraction. Devastating Dreams is a card that is situational in nature, so it too benefits from having a copy to choose from out of the Wishboard rather than just more in the maindeck.

- Outside of Dreams and Loam, the Wishboard presents a suite of options that can be grouped into two main categories: removal and combo hate.
- Removal should be mostly self-explainatory, and is intended to offer outs to a variety of scenarios and permanent types.
- The two principal combo hate cards are Thoughtseize and Slaughter Games. You won't always have a Chalice out, so Thoughtseize can be a great option to buy time before landing more impactful hate. Slaughter Games has a very strong effect, but is generally prohibitive to cast in Legacy due to the fact that it costs 4 mana. This deck is capable of casting it on turn 2!
- Some newer cards that could have a home in the Wishboard include Toxic Deluge and Council's Judgment, and Collective Brutality.

- The non-Wish portion of the sideboard consists exclusively of more hatebears to fight combo decks. Resolving any of them on turn 1 with a Mox is backbreaking against many combo decks.

- Dark Confidant is a fantastic card advantage engine in a Loam deck, which has a low average CMC and is happy to improve draw quality by drawing a lot of cards. Hoogland eventually removed it from his deck, likely because it plays poorly with Devastating Dreams.

- Aside from specialized Wish targets, Abrupt Decay is the primary reason to splash Black as one of the best removal spells in Legacy.
- While ignored until now, the Punishing Fire + Grove of the Burnwillows engine is yet another powerful aspect of the deck that plays very well with Knight of the Reliquary and Loam.



- The rest of the manabase consists of a mix of dual lands (Taiga being the most important) and one basic Forest tied together by Wooded Foothills.
Conclusion & Other Resources
Unfortunately, development on this interesting take on Aggro Loam has mostly stagnated since early 2014 when Hoogland quit the deck after over a year of playing it. Additionally, Niklas Kronberger developed a new Aggro Loam variant that took down the Bazaar of Moxen main event in May 2014. Kronberger's version has since become established as the dominant one, and has experienced much success since then. However, I would argue that Hoogland's version was crucial in establishing many choices that Niklas was able to build on, and thus still serves as the foundation of the modern Aggro Loam archetype. Hoogland's version is more complex than Kronberger's , but the versatility it offers is unparalleled, and I believe it can still be relevant today.
More decklists:
Mike Pawliuk, Top8 @ Face to Face Games 1K, Toronto (7/18/2015, 40 players)
Roberto Oliveira, 3rd @ #SuperlegacyRS, Brazil (12/7/2014, 37 players)
Daniel Rassiner, 2nd @ Knight Ware Legacy, Los Angeles (1/12/2014, 34 players)
Kurt Crane, 8th @ Star City Games Open Cincinnati (9/1/2013, 277 players)
Jeff Hoogland, 9th-16th @ Star City Games Open Cincinnati (9/1/2013, 277 players)
Jeff Hoogland, 9th-16th @ Star City Games Open Columbus (6/16/2013)
Jeff Hoogland 2nd @ Star City Games Open Milwaukee (4/14/2013, 279 players)
Jeff Hoogland, 3rd @ Star City Games Open Atlanta (4/7/2013, 320 players)
Videos
Hoogland VS BUG Delver, Milawaukee Quarterfinal
Hoogland VS Merfolk, Milawaukee Semifinal
Hoogland VS Sneak & Show, Milawaukee Final
Hoogland VS Esper Deathblade, Invitational
Hoogland VS Punishing Jund, Atlanta
Kurt Crane VS Shardless BUG, Cincinnati
Kurt Crane VS Belcher, Cincinnati
Other
Here is an article Jeff wrote for SCG about the deck.







