Another weekend, another Legacy tournament in Baltimore.
| BANT BLADE, 11/5/16 | |
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For better or worse, my list has remained basically unchanged for months now. The only change I made going into the weekend was cutting the 2nd Jace in the main for a Spell Pierce. The 2nd Jace really underperformed and was boarded out in almost every matchup except for Miracles. Even against Miracles Jace can be anemic against Red Blasts. I moved my SB Pierce into its place and put a Garruk Relentless as grindy card #2 in the SB.
Day 1
Round 1 - BR Reanimator (2-1)
Game 1 my opponent had enablers but no protection and I had counterspells.
Game 2 I didn't have enough disruption and died to Elesh Norn.
Game 3 I had to jam Hierarch into Chancellor to turn on my Surgical. He went to discard pitching a Chancellor. He then went to reanimate it and my hand was bad, so I had to Surgical it. I took another Chancellor out of his hand and saw a bunch of Sneak Attacks, a Reanimate, and an Exhume. Going through his library I also saw Blood Moons. On my turn Stoneforge Mystic rolled off the top exactly on time to give me a clock. He passed his next turn. I had a Misty Rainforest, giving me the option to EOT fetch Arbor and equip Sophie and start attacking on my next turn, but declined to as I wanted access to basic Forest against a potential Blood Moon. I just went to my turn, drew a card, and passed. On my EOT he cast Entomb and got Elesh Norn. I stared stupidly at the two Dazes in my hand and his 3 mana, realizing I was dead to Reanimated Elesh Norn having decided to neither get equipped beats going a turn sooner nor fetched Batterskull. My opponent miraculously cast Exhume on his turn rather than Reanimate, allowing my two Dazes to prevent Elesh Norn from hitting the board. I equipped and attacked on my next turn and drew Surgical. From there it was smooth sailing. I set myself up to get totally punished for playing too conservatively this game, but was saved by what was probably a stumble from my opponent.
Round 2 - Burn (2-0)
Game 1 I had Exalted True-Name beats and timely counterspells.
Game 2 was similar, but having only seen Hierarchs, Trops, and True-Names in the first game my opponent was cold to Stoneforge Mystic. He said he thought I was playing BUG. I guess he doesn't play a lot of Legacy.
Round 3 - Miracles (2-0)
Game 1 I kept up the slow incremental beats and Forced Counterbalance. A Miracle Entreat the Angels threatened to turn the tide, but my opponent tapped out for it, turning on all the soft permission rotting in my hand.
Game 2 my opponent foundered against Gaddock Teeg and Wasteland. He tried to make a race of it with Clique and Snapcasters, but ambush Dryad Arbor + Sophie on Teeg sealed it in my favor.
Round 4 - Storm (2-1)
Game 1 was a comical affair, as it often is in this matchup.
Game 2 I was able to get G. Teeg out but he was promptly Decayed. I was getting in for mediocre beats and my opponent cast plenty of Probes so I was getting there while he dug for a way to kill me. Once he went off I thought I was dead, with only a Surgical and Daze in hand. I couldn't take him off Threshold with the Surgical and threw my Daze into his Cabal Rit, which he paid for with an Underground Sea if I remember correctly. He cast Past in Flames with plenty of mana and cantrips in his yard, so I decided to Surgical Ponder since that gave him the most looks at finding the right cards to kill me. At this point he turned out to be choked on Blue mana, having cracked LED for Red and along with plenty of Black floating from Rits. He was able to start cantripping with Probes off Petals, but with only Brainstorms left and no shuffle effects he couldn't kill me and fizzled.
Game 3 I got out G. Teeg on turn 2, which lined up well against his Xantid Swarm. He loosely cast a Ponder before attacking with Swarm, which I Dazed to tap down his Bayou, keeping him off a potential Decay that turn. Next turn I played a Knight, and had to fade Decay for one more turn after which I would blow up his Bayou, which happened. After that my threats became too much to overcome. I felt really good getting out of this match alive.
Round 5 - Burn (2-0)
Dork, threat, some counterspells and removal. I forgot a Jitte trigger in game 1 which was incredibly loose, but I was far enough ahead that I still won.
Round 6 - UR Delver (0-2)
Game 1 I had a clunky draw that lined up poorly against the UR Delver deck.
Game 2 I had a weird 6 card hand and went all in on equipping Jitte to Dryad Arbor with Force backup. I got in two counters but when Bombat Courier (!!) showed up to block I was in an awkward spot against Bolt and my Arbor died. I resolved a loose Ponder keeping lands and a Batterskull on top of my library. Next turn my opponent slammed Blood Moon, which surprised me more than it should have. Keeping the Batterskull turned out to be fortuitous, and I cast it able to pay for Daze, but he had a Force. With all Mountains in play and no cards in hand at that point I was very dead. I think some of my decisions in this game were pretty questionable.
Round 7 - UW Stoneblade (2-0)
I honestly played quite loosely both of these games but drew the right threats and disruption to win comfortably.
Round 8 - Shardless BUG (0-2)
I was paired against my good friend Jon Orr, whose list I was very familiar with both from games at our local store and finishing our decklists together that morning. We lamented that we had to face each other at this crucial juncture, but were comforted by the fact that the winner had a great shot at making day 2. It happens that Shardless BUG is one of Bant's worst matchups, which Jon's list pushes to the extreme after sideboarding with 2 Disfigure, 2 Deluge, 1 Pulse, 1 Golgari Charm, 1 Null Rod, and 1 Night of Soul's Betrayal. As usual, our games weren't close.
Round 9 - BR Reanimator (0-2)
I was playing against a well-known SCG player who has played a variety of Legacy decks, so I had no clue what to expect. He turned out to be on...BR Reanimator, which has been exploding in popularity. Game 1 was over quickly.
Game 2 I kept a 7 card hand of GSZ, Stoneforge Mystic, 2 Dazes, 3 lands. I play against BR Reanimator at my local store a lot, and while this isn't an ideal hand in the matchup, I thought it would be reasonably effective against a large percentage of their draws. I thought mulliganing this hand would be over-cautious. I lead on GSZ-->Arbor with Daze at the ready. My opponent Cast Lotus Petal, which I let resolve, then cast Unmask. I Dazed without thinking about it much, which my opponent responded to by cracking Petal to cast Dark Rit. Nothing to do about that. Pay for Daze, see I have nothing, Entomb Griselbrand, Reanimate Griselbrand quickly followed. Needless to say, I did not win this game. While initially I brushed it off to the absurdity of his hand-no lands, turn 1 combo with protection-in hindsight I know I seriously misplayed my first Daze. The obvious play might have been Daze the Petal. Also viable was let Unmask resolve. He keeps his Petal and sees two Dazes, the first of which definitely shuts off a turn 1 combo. I asked a friend who plays BR Reanimator about this situation and he says he would take a Daze, jam something into the 2nd Daze, and pass. On my turn I cast Stoneforge Mystic but have nothing. How it plays out from the top of both of our decks from there is unknown, but what is certain is that Dazing the Unmask was exactly the worst line I had.
At X-3 I didn't think I'd make Day 2, but me and nearly 100 other X-3 players ended up getting pulled in. I honestly couldn't believe I made day 2 with my level of play. My only explanation was that many of my opponents played even worse.
Day 2
Round 10 - BG Aggro Depths (1-2)
Game 1 I had plenty of threats and won after giving him 20 life by Plowing a Marit Lage.
Game 2 went in a weird direction and I think I made a multitude of bad decisions. I never was able to put together a plan for victory despite drawing reasonably well. It didn't help that my opponent had Sylvan Library going for countless turns.
We didn't have much time left for Game 3. My opponent came out fast with multiple Tarmogoyfs and I had no answer but a Stoneforge Mystic to race back with Batterskull. I carelessly tapped my Wasteland and gave him a window play Hexmage and make Marit Lage with his on-board Depths to kill me.
Round 11 - Miracles (0-2)
Game 1 was a fiasco, with me forgetting to pop my Pridemage on Counterbalance in response to a Plow and failing to Daze a crucial Brainstorm that allowed him to counter my True-Name Nemesis.
Game 2 I was on 5 cards and didn't do much.
At X-5 and feeling pretty miserable, I decided to drop even though I still had a shot at top64.
Final Record: 6-5
I quickly became caught up in my friend Jon's tournament, which was still going well. He ended up winning the entire event through a gauntlet of Lands, Elves, and the final boss Joe Lossett himself. Congratulations to Jon for his stellar run and well-deserved win. Its hard not to call it a great weekend after that despite my own lackluster performance.
This was the last major event on my schedule for a while. What's next for me is to play some Maverick again, a deck I am starting to miss tremendously.
Bonuses:
Read Jon's 1st Place Tournament Report with Shardless BUG
Round 1 Feature Match, my Punishing Maverick comrade Mark Strassman took down Reid Duke playing Elves!!